ratfolk 5e monster

Monsters List Source: 5th Edition SRD ↓ Attributes. Shaking the vial causes the contents to mix and react, shedding bright light in a 5 foot radius and dim light for an additional 10 feet. 150, Bestiary 3 pg. As an action, you can use the drill to tunnel through earth, but not sand or solid rock, at a speed of 5 feet at the end of each of your turns, leaving behind a tunnel of your size.Market Dweller. Ratfolk are an extremely numerous and well spread race with multiple civilizations spanning above and below ground. Size Medium; between 4'5-5 feet. | PF2 SRD. They have been known to ally themselves with goblins, darakhul, and kobolds on occasion, but more often prefer to serve a “Rat King” who may or may not be a rat of any kind. | OGN Articles It sticks to surfaces, but can't adhere anything. 5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Humanoids >Ratfolk > Ratfolk Warlock With filthy tunics and well-kept leathers, ratfolk slink through fights, … Ratfolk in 5e? 5th Edition. The writing is still visible after an hour, but cannot be caused to glow again without re-application. Press J to jump to the feed. Rats can climb fairly well, they've got the darkvision, quick bursts of speed, but Charisma doesn't seem like a Ratfolk strong suit. You create 1d6+4 ounces at once, one ounce covers one square foot of surface, and is strong enough to hold five pounds. Alignment; almost always lawful, usually neutral or evil. Latest 5th Edition Products in the Open Gaming Store! They are known to train giant rats, which they often use as pack animals and mounts. Short, scrawny humanoids with ratlike physical features.Ability Score Increase. | Dungeon World SRD Dec 17, 2019 - Explore Javier Perez's board "Fantasy Ratman or Ratfolk", followed by 4711 people on Pinterest. Rat-Folk Traits Your Rat Folk character has a number of abilities, due to their nature. Skills Perception +2Senses darkvision 60 ft., passive Perception 12Languages CommonChallenge 1/4 (50 XP). See more ideas about dnd races, dnd 5e homebrew, dungeons and dragons homebrew. The race is commonly found in cosmopolitan centers, but they may also be found working in plains or along the river, hence the common term River Rat. Tinkerers and hoarders by nature, many ratfolk are shrewd merchants, carefully navigating the shifting alliances of black markets and bazaars. This lasts an hour before the mixture separates and becomes unusable. | 3.5e SRD Funny Putty: A stretchy gel-like putty that never dries out. Ratfolk are short and scrawny, allowing for natural flexibility. Your Dexterity score increases by 2.Age. Wisdom is … Your size is Medium. Such rat rulers might include a wererat, a rat king, an ogre, a minor demon or intelligent undead. The strong ties of ratfolk communities give them an appreciation for the benefits of an orderly society, even if they are willing to bend those rules when excited about accomplishing their individual goals. Ratfolk reach maturity around 12 years of age, and can live to be around 60. It’s common to see a successful crew of ratfolk traders rolling out of town with an even larger bundle than they entered with, the whole mess piled precariously high on a cart drawn by giant rats. More than 400 new foes for your 5th Edition game—everything from acid ants and grave behemoths to void giants and zombie lords. Ratfolk. Apr 25, 2019 - Explore Joshua Somers's board "Homebrew Races", followed by 191 people on Pinterest. Albino Ratfolk, those with white fur and red eyes are often linked to magic, such as Magi or Warlocks. 231 Monster Entry Link Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. See more ideas about fantasy creatures, fantasy characters, fantasy. 0. Your base walking speed is 25 feet. Traveller SRD Your Charisma score increases by 1.Tinkerer. 0. | d20PFSRD 3 years ago. Ratfolk are small, rodentlike humanoids often found traveling in nomadic trading caravans or perhaps dwelling in colonies in slums, sewers, and other normally undesirable urban sectors. | GumshoeSRD You can't discern color in darkness, only shades of gray.Rodent Empathy. Ratfolk are small, rodentlike humanoids often found traveling in nomadic trading caravans or perhaps dwelling in colonies in slums, sewers, and other normally undesirable urban sectors. 1: Races of Nature Unleashed (5e), Aegis of Empires 5: Race for Shataakh-Uulm (5E), Aegis of Empires 4: Legend of the Burning Star (5E). [3D6]: Computes 3d6. D&D 5e Statblock Generator. Melee … Albino Ratfolk, those with white fur and red eyes are often linked to magic, such as Magi or Warlocks. Tinkerers and hoarders by nature, many ratfolk are shrewd merchants, carefully navigating the shifting alliances of black markets and bazaars. | d20 Anime SRD 231 Monster Entry Link Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. Typical ratfolk are average 4 feet tall and weigh 80 pounds. Small: Ratfolk are Small and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealthchecks. Otherwise, individual ratfolk are inclined to simply leave home and take up residence elsewhere, or wander on caravan trips that last most of the year, reducing the pressure of overcrowding at home. The ratfolk are canny survivors, rogues and tricksters all. Based on Statblock5e and Open5e. Ratfolk look thin and frail, standing about 5'3” and 5'6”, and weighing around 110–120 lbs. Dec 17, 2019 - Explore Javier Perez's board "Fantasy Ratman or Ratfolk", followed by 4711 people on Pinterest. D&D 5e Statblock Generator. Tome of Beasts. | d20HeroSRD Ratfolk are small, rodentlike humanoids often found traveling in nomadic trading caravans or perhaps dwelling in colonies in slums, sewers, and other normally undesirable urban sectors. Ratfolk are short and scrawny, allowing for natural flexibility. You have resistance to poison damage.Chemist. **Weight = base weight + (height modifier × weight modifier), https://www.dandwiki.com/w/index.php?title=Ratfolk,_Variant_(5e_Race)&oldid=1393698, Glue: An adhesive liquid that takes one minute to dry. Press question mark to learn the rest of the keyboard shortcuts. [3D6]: Computes 3d6. Ability Score Increase. They have a greater propensity for intelligent pursuits than trade-related ones, but many of their creations can be sold at the right market. User account menu. Monster Presets: Use Preset. Ratfolk are extremely communal, and live in large warrens with plenty of hidden crannies in which to stash their hoards or flee in times of danger, gravitating toward subterranean tunnels or tightly packed tenements in city slums. Much like the pack rats they resemble, ratfolk are tinkerers and hoarders by nature, and as a whole are masters of commerce, especially when it comes to acquiring and repairing mechanical or magical devices. Ratfolk are divided into two main types, Streetrats and Labrats. You can cast speak with animals an unlimited number of times, but only on rats or mice. Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. Their strong family ties make it easy for them to found or join criminal societies–though others serve as expert scouts and saboteurs, able to infiltrate army camps, city sewers, and even castle dungeons with equal ease. The conjurer is a 9th-level spellcaster. Monster Size, type, alignment ... [CHA]: Shows the monster's charisma modifier. Ratfolk Grenadier: monster: Paizo: Pathfinder 2 Bestiary: Subscribe to the Open Gaming Newsletter! Posted by. See more ideas about fantasy creatures, fantasy characters, fantasy. Save Statblock Load Statblock Printable Block View Image View Markdown. You have proficiency with tinker's tools. 247, Advanced Race Guide pg. Ratfolk will often use names of whatever society they live closest too, but large warrens that develop their own culture or have strong ties to previous warrens will more often use their own naming conventions. All in a convenient, portable size! It's very cost effective for a great product. You have proficiency with artisan's tools (alchemist's supplies). Cheek Pouches A ratfolk grenadier has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than 4 Light items). Your size is Small.Speed. Ratfolk are strongly inclined to follow their own path, preferring freedom over all else, which makes them strongly chaotic. Close. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Ratfolk are small, rodentlike humanoids often found traveling in nomadic trading caravans or perhaps dwelling in colonies in slums, sewers, and other normally undesirable urban sectors. They are known to train giant rats, which they often use as pack animals and mounts. They often wear robes to stay cool in the desert or conceal their forms in cities, as they know other humanoids find their rodent features distasteful. Beastfolk get the monstergirls treatment fairly readily. Includes background material on Ratfolk society and clans, Ratfolk player traits and … New Pages | Recent Changes | Privacy Policy. When a specific ratfolk warren grows overcrowded and the surrounding environment won’t support a larger community, young ratfolk instinctively seek out new places in which to dwell. The race is commonly found in cosmopolitan centers, but they may also be found working in plains or along the river, hence the common term River Rat. Ratfolk find dwarves too hidebound and territorial, and often mistake even mild criticisms from dwarves as personal attacks. Ratfolk are typically around 4 feet tall and weigh around 80 pounds. | 5th Edition SRD Pack Tactics. | The Modern Path SRD They often wear robes to stay cool in the desert or conceal their forms in cities, as they know other humanoids find their rodent features distasteful. 1 Ratfolk 1.1 Physical Description 1.2 History 1.3 Society 1.4 Relationships 1.5 Ratfolk Personality 1.5.1 Ratfolk Quirks 1.6 Ratfolk Names 1.7 Ratfolk Traits 1.8 Ratfolk Subraces 1.8.1 Packlings 1.8.2 Direlings "One who flees lives another day, one who speaks kindly receives more pay, and for those who swindle the best, fortune does not look far away." Adaptable. They aren't powerful individually, but their large collectives give them both strength in numbers and the constant support of their families and loved ones. Having distinguishing and fantastic powers and characteristics, all of the characters here are quite powerful and unique from each other in different aspects. Though some are shrewd merchants who carefully navigate the shifting alliances of black markets and bazaars, many ratfolk love their stock… Saving Throws Int +6, Wis +4 Skills Arcana +6, History +6 Languages any four languages Challenge 6 (2,300 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Spellcasting. Dnd 5e Races List (5th Edition) Dungeons and Dragons are one of the most excellent online games that have become even much better with the addition of new features in its 5th edition. Alignment. Dagger. Others inhabit forests, sewers, labyrinths, and ancient, ruined cities. Your Intelligence score increases by 1.Poison Resistance. Labrats are easily identifiable by their varied, mottled coats. They feel an intense bond with their large families and kin networks, as well as with ordinary rodents of all sorts, living in chaotic harmony and fighting fiercely to defend each other when threatened. Tinkerers and hoarders by nature, many ratfolk are shrewd merchants, carefully navigating the shifting alliances of black markets and bazaars. Indeed, they're often argued as some of the most basic-level monstergirls who actually look inhuman, in contrast to elves (humans with pointy ears), dwarves and halflings (shortstacks) or gnomes (shortstack elves). | 13th Age SRD You can speak, read, and write Common and Undercommon.Subrace. Most ratfolk are neutral.Size. | FateCoreSRD Speed. | Swords and Wizardry SRD Female: Bessel, Fhar, Jix, Kitch, Kubi, Nehm, Rissi, Thikka. Ratfolk are small, rodent-like humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. You can create: *Height = base height + height modifier ; Size: Small.Medium and small size have few functional differences in Pathfinder 2e. Ratfolk are an extremely numerous and well spread race with multiple civilizations spanning above and below ground. Here is my take on catfolk for Dungeons and Dragons 5th edition with a little bonus. Ratfolk tend to get along quite well with humans, and often develop ratfolk societies dwelling in the sewers, alleys, and shadows of human cities. It makes odd noises when pressed together. This site may earn affiliate commissions from the links on this page. Born to trade, you've lived your life among the market stalls of your home warren and nearby cities, and in the trade caravans that travel between. Fast Fighters. | Design Finder 2018 Energetic and personable, they're well-traveled merchants at their core. While they are known to be disease resistant, Ratfolk actually prefer to have clean fur. Bard. Living on the fringes of societies, ratfolk make a place for themselves through shrewd trading. They are quick to use their stockpiles of gear in combat, but prefer to work out differences and settle disputes with mutually beneficial trades. Check out our other SRD sites! The monsters have a good design and can be used for most monsters in the 5E Monster Manual. Beastfolk get the monstergirls treatment fairly readily. Darkvision. Though some are shrewd merchants who carefully navigate the shifting alliances of black markets and bazaars, many ratfolk love their stockpiles of interesting items far more than money, and would rather trade for more such prizes to add to their hoards over mere coins. Archived. Ratfolk are small, rodentlike humanoids; originally native to subterranean areas in dry deserts and plains, they are now more often found in nomadic trading caravans. Rat-Folk Traits Your Rat Folk character has a number of abilities, due to their nature. Ratfolk swim well and can survive on little. Ability Score Increase. They bridge gaps between the surface and under dark through trade and diplomacy and can be instrumental in connecting the two worlds. Ratfolk have a strong attraction to shiny jewelry, especially copper, bronze, and gold, and many decorate their ears and tails with small rings made of such metals. Ancestral Anthologies Vol. Tinkerers and hoarders by nature, many ratfolk are shrewd merchants, carefully navigating the shifting alliances of black markets and bazaars. Rules for playing Ratfolk as a playable character race in D&D 5th edition. Indeed, they're often argued as some of the most basic-level monstergirls who actually look inhuman, in contrast to elves (humans with pointy ears), dwarves and halflings (shortstacks) or gnomes (shortstack elves). The items to be bonded must remain in contact during that time. This must be a wizard with a map to a dungeon!” DM: “…and he’s ticking.” ROGUE: “RUN!” Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature […] The ratfolk can move through the space of any creature size Medium or larger. A Horde of New 5th Edition Monsters! Ratfolk enjoy the company of elves and half-elves, often seeing them as the calmest and most sane of the civilized humanoid races. You have advantage on all Charisma (Persuasion) and Charisma (Deception) made to barter and sell goods. Ratfolk prefer light weapons and armor, fighting with speed and using numbers to bring a foe down. They're the more common variety of Ratfolk, notable for having solid-colored fur. Your Dexterity score increases by 2. Save Statblock Load Statblock Printable Block View Image View Markdown. Ratfolk are rarely evil, but most are morally neutral. A Rampage of New 5th Edition Monsters! Some groups are endemic to tropical and subtropical islands. Ratfolk Ancestry Traits. Catfolk in 5th edition According to the Monster Manual flavor text, their most salient behavioral trait is their territoriality, followed by their generally acting like South Seas cannibals in a movie from the 1940s. Bioluminescent Goo: A glowing viscous gel held in a glass vial. Great for starting a monster "mini" collection. You can spend 8 hours and 25 gp in materials to construct a handheld Autodrill. Ratfolk Source Inner Sea Races pg. A comprehensive list of all official monsters for Fifth Edition. Monster Size, type, alignment ... [CHA]: Shows the monster's charisma modifier. Ratfolk Grenadier: monster: Paizo: Pathfinder 2 Bestiary: Subscribe to the Open Gaming Newsletter! Your base walking speed is 35 feet. Ratfolk reach maturity around 12 years of age, and can live to be around 60.Alignment. Are ratfolk in 5e? Based on Statblock5e and Open5e. Despite their name, Streetrats aren't specifically street urchins. Ability Score increase; +2 Dex +1 wis. | Starjammer SRD They bridge gaps between the surface and under dark through trade and diplomacy and can be instrumental in connecting the two worlds. Log In Sign Up. Ratfolk have a strong attraction to shiny jewelry, especially copper, bronze, and gold, and many decorate their ears and tails with small rings made of such metals. You have advantage on Wisdom (Animal Handling) checks when dealing with any kind of rodent.Cornered Beast. With lizardfolk, we get into the territory of generic humanoid monsters that are more than mere cannon fodder.They’re not sophisticated, but they are significantly tougher than goblins, kobolds and orcs. Despite common misconceptions that they are dirty or diseased, ysoki, as they call themselves, keep impeccably clean. | Fudge SRD Ratfolk have no particular feelings about gnomes and halflings, although in areas where those races and ratfolk must compete for resources, clan warfare can become dogma for generations. That said, Intimidation is a Cha skill after all. The Giant Ratfolk acts as a 'guide' to the players, giving them hints as to what could potentially unlock the vault 's door. Speed 35ft: Swim 20ft. While they are known to be disease resistant, Ratfolk actually prefer to have clean fur. When your hit points are less than half your hit point maximum, and you do not have a conscious ally within 30 feet, you deal additional damage on your first attack roll each turn equal to your proficiency bonus.Languages. Ratfolk are particularly fond of elven music and art, and many ratfolk warrens are decorated with elven art pieces acquired through generations of friendly trade. Armor Class 14 (studded leather armor)Hit Points 7 (2d6)Speed 25 ft. The paper material used for the monsters is nice and thick. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur. Typical ratfolk are average 4 feet tall and weigh 80 pounds. With the amount of attention that cats and kittens get on the internet I am surprised that the catfolk are not even in the monster manual let alone have the stats to use them as player characters. Ratfolk in 5e? True to their name, ratfolk are rodent-like humanoids well suited to living on the outskirts of mainstream society. A DC 10. Your exposure to alchemy's unstable reagents has granted you some level of natural resistance to poisons. Monster Presets: Use Preset. 247, Advanced Race Guide pg. Age. I'd also throw in Tabaxi for consideration. Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex Pocket Edition has you covered! Some sites have them listed as a race and some do not. There are no dragons, but there are plenty of ratfolk, kobolds, lizardfold, vampires, etc. Actions. Speed: 25 ft. is standard. Ratfolk individuals are driven by a desire to acquire interesting items and a compulsion to tinker with complex objects. Monsters List Edit Page Content. ; Ability Boosts: Strength is an easy dump stat for a huge number of classes, and Dexterity is often essential for those same classes. The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk’s allies is within 5 feet of the creature and the ally is capable of attacking. Ratfolk individuals are driven by a desire to acquire interesting items and a … Size. Ratfolk leaders are often spellcasters and rogues. Ratfolk Source Inner Sea Races pg. 150, Bestiary 3 pg. The mixture can be used to create glowing writing that lasts one hour. Ratfolk Race (5e) Race. Male: Agiz, Brihz, Djir, Ninnec, Rerdahl, Rikkan, Skivven, Tamoq. Much like the pack rats they resemble, ratfolk are tinkerers and hoarders by nature, and as a whole are masters of commerce, especially when it comes to acquiring and repairing mechanical or magical devices. | Here Be Monsters DM: “A mysterious figure in a cloak approaches you in the tavern…” PALADIN: “Aha! You can spend 1 hour and 5 gp to create simple alchemical items. Hit Points: 6 hit points is as bad as it gets, but at least you don't have a Constitution Flaw like the Elf. As long as the ratfolk has at least one object in its cheek pouches, its speech is noticeably difficult to understand. (Too many to list) The Giant Ratfolk is a giant rat-like humanoid figure that can be found in The Vault, a room that can only be unlocked with an Ancient Key at The Grand Hall in The Mansion. At a glance they might even be mistaken for halflings if not for their twitching snouts, bony feet, and long, pink tails. So let me fix that for you. The ratfolk can remove or store an item using the Interact action. If a large enough group of ratfolk immigrants all settle down in a new, fertile area, they may create a new warren, often with strong political ties to their original homeland. Ratfolk are the size of halflings, though smaller in girth and quicker in their movements.

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